Aetherbound: The Elemental War
A downloadable game
Build: https://drive.google.com/file/d/1uv8zRRwVc-x2tWm95NKfPrPyMJN3LiCJ/view?usp=shari...
Credits (Solo Developer Prototype):
- Carlo (Jace) De Michele
Description
The game unfolds within linear levels, possibly featuring secret areas, and revolves around the main mechanic of weapon shape-shifting, available to the player from the start. As the player progresses through the levels, they unlock new upgrades and, consequently, additional weapon forms, increasing the complexity of required combinations and overall difficulty.
Each weapon form fires unique projectiles that can interact with objects and entities of the corresponding element (fire, water, earth, etc.).
The game thus becomes a fast-paced race through these levels, where the player must react quickly to attacks and environmental element changes, strategically using the different weapon forms.
Updated | 2 days ago |
Published | 5 days ago |
Status | Prototype |
Author | Jace |
Genre | Platformer, Puzzle, Shooter |
Tags | 3D, First-Person, Singleplayer |
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